// pointers to structures
#include <iostream>
#include <string>
#include <sstream>
using namespace std;
struct movies_t {
string title;
int year;
};
int main ()
{
string mystr;
movies_t amovie;
movies_t * pmovie;
pmovie = &amovie;
cout << "Enter title: ";
getline (cin, pmovie->title);
cout << "Enter year: ";
getline (cin, mystr);
(stringstream) mystr >> pmovie->year;
cout << "
You have entered:
";
cout << pmovie->title;
cout << " (" << pmovie->year << ")
";
return 0;
}
line 17 taking a line input to the instance variable amovie->title by conjunction with getline() and cin core object
Comments 5